Systems for motion photogrammetry,
developed for the motion picture industry.


Ghost in the Shell directed by Rupert Sanders, DP Jess Hall, VFX Supervisor Guillaume Rocheron



For the production of Ghost in the Shell in Wellington, New Zealand we captured over 100 actors for the moving holograms that can be seen throughout the film. We also developed a scripted 4D workflow using RealityCapture (now part of Epic Games) to assist MPC with bringing those elements into their post-production pipeline for the film.

Camera arrays for motion picture visual effects.

Digital Air provides camera array systems as a visual effects production service on television commercials, film shoots and event installations around the world.

 

Interested in how these systems work? Read our techniques pages.

4D capture using only a Digital Air full-body capture system, RealityCapture and Blender.

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